﻿using strange.extensions.dispatcher.eventdispatcher.api;
using strange.extensions.mediation.impl;
using System;
using System.Collections.Generic;

using UnityEngine;
using UnityEngine.UI;

namespace CommonIoC
{
     public enum MainUITouchEvnet
    {
        OpenTopMenuButtonList
    }


     public class MainUIView : BaseEaseUIView
    {
        [Inject]
        public IEventDispatcher dispatcher { get; set; }

        public Button btn_left_menu;

        public Button btn_right_quit;

        public Button btn_right_down;


        //public PlayerStage playerstage;
        public void ChangeStageToDoTalk()
        {
           
            this.CloseThisUI();
          
        }

        public void ChangeStageTocanMove()
        {

            this.ShowThisUI();
        }


    }
}
